Brainfunk: Porovnání verzí
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(Není zobrazeno 7 mezilehlých verzí od stejného uživatele.) | |||
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=Overview= |
==Overview== |
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Brainfunk is derivative of [ |
Brainfunk is derivative of [https://esolangs.org/wiki/Brainfuck Brainfuck] language with aims to: |
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* Unify cell pointer and cell increment and decrement operations to single + and - operations. Remove > and < operations. |
* Unify cell pointer and cell value increment and decrement operations to single + and - operations. Remove > and < operations. |
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* |
* Fast copy instruction for instant data transfer usable between all address spaces. |
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* Macro definition for custom symbol definition and code reduction |
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* Read program space |
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* Multiple data pointers |
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* Multiple I/O ports for additional hardware addressing |
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* Execution of standard brainfuck code |
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* Absolute integer constants |
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* Stack support (PUSH, POP, PEEK) |
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* Call subroutins with return |
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{| class="wikitable" |
{| class="wikitable" |
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|+ Base commands |
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!Command |
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! Command |
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!Description |
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! Description |
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|- |
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| style="text-align:center"| <code><nowiki>^</nowiki></code> |
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| Increment selected object |
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|- |
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| style="text-align:center"| <code><nowiki>v</nowiki></code> |
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| Decrement selected object |
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|- |
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| style="text-align:center"| <code>(</code> |
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| Jump past the matching <code>)</code> if the object value is zero |
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|- |
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| style="text-align:center"| <code>)</code> |
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| Jump back to the matching <code>(</code> if the object value is nonzero |
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|- |
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| style="text-align:center"| <code><nowiki>@</nowiki></code> |
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| Save object index as previous state. Set new object selection index to 0. Index 0 means accumulator. |
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|- |
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| style="text-align:center"| <code><nowiki>$</nowiki></code> |
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| Increment object selection index |
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|- |
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| style="text-align:center"| <code><nowiki>~</nowiki></code> |
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| Copy value from previous selected object to current selected object |
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|- |
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| style="text-align:center"| <code><nowiki>:</nowiki></code> |
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| Start macro, first symbol to the right is new defined symbol |
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|- |
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| style="text-align:center"| <code>;</code> |
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| End macro started by : |
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|} |
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{| class="wikitable" |
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|+ Object table |
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! Index !! Short name || Name !! Area |
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|- |
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| 0 || A || Accumulator || Registers |
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|- |
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| 1 || DP || Data pointer || Registers |
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|- |
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| 2 || (DP) || Data value || Data memory |
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|- |
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| 3 || IP || Interface pointer || Registers |
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| 4 || (IP) || Interface value || I/O ports |
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|- |
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| 5 || PC || Program counter || Registers |
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|- |
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| 6 || PP || Program pointer || Registers |
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|- |
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| 7 || (PP) || Program value || Program memory |
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|- |
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| 8 || SP || Stack pointer || Registers |
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|- |
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| 9 || (SP) || Stack value || Data memory |
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|- |
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| 10 || DP2 || Data pointer 2 || Registers |
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|- |
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| 11 || (DP2) || Data value 2 || Data memory |
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|} |
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{| class="wikitable" |
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|+ Port address table |
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! Address |
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! Description |
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|- |
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| 0 || Null |
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|- |
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| 1 || Standard output |
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|- |
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| 2 || Standard input |
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|- |
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| 3 || Delay [ms] |
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|- |
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| 4 || Sound [Hz] |
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|} |
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==Brainfuck compatibility code== |
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These are defined as macros for easy brainfuck code inclusion. |
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{| class="wikitable" |
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! Symbol |
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! Code |
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|- |
|- |
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| style="text-align:center"| <code><nowiki>+</nowiki></code> |
| style="text-align:center"| <code><nowiki>+</nowiki></code> |
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| @$$^ |
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| Increment value |
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|- |
|- |
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| style="text-align:center"| <code><nowiki>-</nowiki></code> |
| style="text-align:center"| <code><nowiki>-</nowiki></code> |
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| @$$v |
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| Decrement value |
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|- |
|- |
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| style="text-align:center"| <code> |
| style="text-align:center"| <code><</code> |
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| @$^ |
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| Jump past the matching <code>]</code> if the value is 0 |
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|- |
|- |
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| style="text-align:center"| <code> |
| style="text-align:center"| <code>></code> |
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| @$v |
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| Jump back to the matching <code>[</code> if the value is nonzero |
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|- |
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| style="text-align:center"| <code><nowiki>[</nowiki></code> |
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| @$$( |
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|- |
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| style="text-align:center"| <code><nowiki>]</nowiki></code> |
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| @$$) |
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| style="text-align:center"| <code><nowiki>,</nowiki></code> |
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| @$$$(v)^^@$$@$$$$~ |
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| style="text-align:center"| <code><nowiki>.</nowiki></code> |
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| @$$$(v)^@$$$$@$$~ |
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|} |
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==Aditional macros== |
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{| class="wikitable" |
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! Symbol |
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! Code |
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! Description |
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|- |
|- |
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| style="text-align:center"| <code><nowiki>#</nowiki></code> |
| style="text-align:center"| <code><nowiki>#</nowiki></code> |
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| @$ || Shortcut for data pointer DP object |
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| Switch value to memory space |
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|- |
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| style="text-align:center"| <code><nowiki>*</nowiki></code> |
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| @$$ || Shortcut for data value (DP) object |
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|- |
|- |
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| style="text-align:center"| <code><nowiki>&</nowiki></code> |
| style="text-align:center"| <code><nowiki>&</nowiki></code> |
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| @$$$ || Shortcut for interface address IP object |
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| Switch value to pointer space |
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|- |
|- |
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| style="text-align:center"| <code><nowiki> |
| style="text-align:center"| <code><nowiki>%</nowiki></code> |
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| @$$$$ || Shortcut for interface value (IP) object |
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| Switch value to I/O space |
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|- |
|- |
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| style="text-align:center"| <code><nowiki> |
| style="text-align:center"| <code><nowiki>?</nowiki></code> |
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| @$$$$$ || Shortcut for program counter PC object |
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| Switch value to accumulator space |
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|- |
|- |
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| style="text-align:center"| <code> |
| style="text-align:center"| <code><nowiki>"</nowiki></code> |
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| @$$$$$$$$ || Shortcut for stack pointer SP object |
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| Copy from previous memory space to current space |
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|- |
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| style="text-align:center"| <code><nowiki>'</nowiki></code> |
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| @$$$$$$$$$ || Shortcut for stack top value (SP) object |
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| style="text-align:center"| <code><nowiki>!</nowiki></code> |
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| (v) || Clear selected object. |
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|} |
|} |
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==Sample code== |
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=Brainfuck comparison= |
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{| class="wikitable" |
{| class="wikitable" |
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Řádek 44: | Řádek 163: | ||
! Brainfunk |
! Brainfunk |
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|- |
|- |
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| Increment |
| Increment accumulator || || <code><nowiki>@^</nowiki></code> |
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|- |
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| Decrement |
| Decrement accumulator || || <code><nowiki>@v</nowiki></code> |
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|- |
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| Cat || <code>,[.,]</code> || <code>,[.,]</code> |
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| Clear accumulator || || <code>@!</code> |
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| Write cell to output || <code>.</code> || <code>#$%</code> |
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| Read input to cell || <code>,</code> || <code>$#%</code> |
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| Move value || <code>>[-]<[->+<]</code> || <code>*@~*!#^@*~</code> |
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| Copy value || <code>>[-]>[-]<<[->+>+<<]>>[-<<+>>]</code> || <code>*@~#^@*~</code> |
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| Swap values || <code>>[-]<<[->>+<<]>[-<+>]>[-<+>]</code> || <code>*@~#^^@*~#v*@~#v@*~#^^*@~#v@*~</code> |
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|- |
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| Jump to accumulator (Moves A to PC) || || <code>@?~</code> |
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| Halt program (Decrement PC) || || <code>?v</code> |
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| Push A to stack || || <code>"v@'~</code> |
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| Pop A from stack|| || <code>'@~"^</code> |
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| Peek top stack item to A || || <code>'@~</code> |
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| Remove top stack item || || <code>"^</code> |
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| Call subroutine || || <code>?@~"v@'~@?~</code> |
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| Return from subroutine || || <code>'@~"^@^^^^^^^^^?~</code> |
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|} |
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[[Kategorie:Programování]] |
[[Kategorie:Programování]] |
Aktuální verze z 15. 1. 2024, 20:13
Overview
Brainfunk is derivative of Brainfuck language with aims to:
- Unify cell pointer and cell value increment and decrement operations to single + and - operations. Remove > and < operations.
- Fast copy instruction for instant data transfer usable between all address spaces.
- Macro definition for custom symbol definition and code reduction
- Read program space
- Multiple data pointers
- Multiple I/O ports for additional hardware addressing
- Execution of standard brainfuck code
- Absolute integer constants
- Stack support (PUSH, POP, PEEK)
- Call subroutins with return
Command | Description |
---|---|
^
|
Increment selected object |
v
|
Decrement selected object |
(
|
Jump past the matching ) if the object value is zero
|
)
|
Jump back to the matching ( if the object value is nonzero
|
@
|
Save object index as previous state. Set new object selection index to 0. Index 0 means accumulator. |
$
|
Increment object selection index |
~
|
Copy value from previous selected object to current selected object |
:
|
Start macro, first symbol to the right is new defined symbol |
;
|
End macro started by : |
Index | Short name | Name | Area |
---|---|---|---|
0 | A | Accumulator | Registers |
1 | DP | Data pointer | Registers |
2 | (DP) | Data value | Data memory |
3 | IP | Interface pointer | Registers |
4 | (IP) | Interface value | I/O ports |
5 | PC | Program counter | Registers |
6 | PP | Program pointer | Registers |
7 | (PP) | Program value | Program memory |
8 | SP | Stack pointer | Registers |
9 | (SP) | Stack value | Data memory |
10 | DP2 | Data pointer 2 | Registers |
11 | (DP2) | Data value 2 | Data memory |
Address | Description |
---|---|
0 | Null |
1 | Standard output |
2 | Standard input |
3 | Delay [ms] |
4 | Sound [Hz] |
Brainfuck compatibility code
These are defined as macros for easy brainfuck code inclusion.
Symbol | Code |
---|---|
+
|
@$$^ |
-
|
@$$v |
<
|
@$^ |
>
|
@$v |
[
|
@$$( |
]
|
@$$) |
,
|
@$$$(v)^^@$$@$$$$~ |
.
|
@$$$(v)^@$$$$@$$~ |
Aditional macros
Symbol | Code | Description |
---|---|---|
#
|
@$ | Shortcut for data pointer DP object |
*
|
@$$ | Shortcut for data value (DP) object |
&
|
@$$$ | Shortcut for interface address IP object |
%
|
@$$$$ | Shortcut for interface value (IP) object |
?
|
@$$$$$ | Shortcut for program counter PC object |
"
|
@$$$$$$$$ | Shortcut for stack pointer SP object |
'
|
@$$$$$$$$$ | Shortcut for stack top value (SP) object |
!
|
(v) | Clear selected object. |
Sample code
Description | Brainfuck | Brainfunk |
---|---|---|
Increment accumulator | @^
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Decrement accumulator | @v
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Cat | ,[.,] |
,[.,]
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Clear accumulator | @!
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Move value | >[-]<[->+<] |
*@~*!#^@*~
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Copy value | >[-]>[-]<<[->+>+<<]>>[-<<+>>] |
*@~#^@*~
|
Swap values | >[-]<<[->>+<<]>[-<+>]>[-<+>] |
*@~#^^@*~#v*@~#v@*~#^^*@~#v@*~
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Jump to accumulator (Moves A to PC) | @?~
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Halt program (Decrement PC) | ?v
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Push A to stack | "v@'~
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Pop A from stack | '@~"^
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Peek top stack item to A | '@~
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Remove top stack item | "^
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Call subroutine | ?@~"v@'~@?~
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Return from subroutine | '@~"^@^^^^^^^^^?~
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