Brainfunk: Porovnání verzí

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==Overview==
==Overview==


Brainfunk is derivative of [[Brainfuck]] language with aims to:
Brainfunk is derivative of [https://esolangs.org/wiki/Brainfuck Brainfuck] language with aims to:
* Unify cell pointer and cell value increment and decrement operations to single + and - operations. Remove > and < operations.
* Unify cell pointer and cell value increment and decrement operations to single + and - operations. Remove > and < operations.
* Introduce fast copy instruction usable between all address spaces.
* Fast copy instruction for instant data transfer usable between all address spaces.
* Allow macro definition for custom symbol definition and code reduction
* Macro definition for custom symbol definition and code reduction
* Allow to read/write program space
* Read program space
* Multiple data pointers
* Support multiple I/O ports for additional hardware addressing
* Multiple I/O ports for additional hardware addressing
* Enable brainfuck compatible mode
* Execution of standard brainfuck code
* Allow absolute integer constants
* Absolute integer constants
* Stack support (PUSH, POP, PEEK)
* Call subroutins with return


{| class="wikitable"
{| class="wikitable"
Řádek 28: Řádek 31:
|-
|-
| style="text-align:center"| <code><nowiki>@</nowiki></code>
| style="text-align:center"| <code><nowiki>@</nowiki></code>
| Set object selection index to 0. This is index means accumulator,
| Save object index as previous state. Set new object selection index to 0. Index 0 means accumulator.
|-
|-
| style="text-align:center"| <code><nowiki>$</nowiki></code>
| style="text-align:center"| <code><nowiki>$</nowiki></code>
Řádek 45: Řádek 48:
{| class="wikitable"
{| class="wikitable"
|+ Object table
|+ Object table
! Index !! Short name || Name !! Area
! Index
|-
! Description
| 0 || A || Accumulator || Registers
|-
| 1 || DP || Data pointer || Registers
|-
|-
| 2 || (DP) || Data value || Data memory
| 0 || A - Accumulator
|-
|-
| 1 || DP - Data pointer
| 3 || IP || Interface pointer || Registers
|-
|-
| 2 || (DP) - Data value
| 4 || (IP) || Interface value || I/O ports
|-
|-
| 3 || IP - Interface pointer
| 5 || PC || Program counter || Registers
|-
|-
| 4 || (IP) - Interface value
| 6 || PP || Program pointer || Registers
|-
|-
| 5 || PC - Program counter
| 7 || (PP) || Program value || Program memory
|-
|-
| 6 || PP - Program pointer
| 8 || SP || Stack pointer || Registers
|-
|-
| 7 || (PP) - Program value
| 9 || (SP) || Stack value || Data memory
|-
|-
| 8 || SP - Stack pointer
| 10 || DP2 || Data pointer 2 || Registers
|-
|-
| 9 || (SP) - Stack value
| 11 || (DP2) || Data value 2 || Data memory
|}
|}


Řádek 139: Řádek 145:
| style="text-align:center"| <code><nowiki>?</nowiki></code>
| style="text-align:center"| <code><nowiki>?</nowiki></code>
| @$$$$$ || Shortcut for program counter PC object
| @$$$$$ || Shortcut for program counter PC object
|-
| style="text-align:center"| <code><nowiki>"</nowiki></code>
| @$$$$$$$$ || Shortcut for stack pointer SP object
|-
| style="text-align:center"| <code><nowiki>'</nowiki></code>
| @$$$$$$$$$ || Shortcut for stack top value (SP) object
|-
|-
| style="text-align:center"| <code><nowiki>!</nowiki></code>
| style="text-align:center"| <code><nowiki>!</nowiki></code>
Řádek 163: Řádek 175:
| Copy value || <code>>[-]>[-]<<[->+>+<<]>>[-<<+>>]</code> || <code>*@~#^@*~</code>
| Copy value || <code>>[-]>[-]<<[->+>+<<]>>[-<<+>>]</code> || <code>*@~#^@*~</code>
|-
|-
| Swap value || <code>>[-]<<[->>+<<]>[-<+>]>[-<+>]</code> || <code>*@~#^^@*~#v*@~#v@*~#^^*@~#v@*~</code>
| Swap values || <code>>[-]<<[->>+<<]>[-<+>]>[-<+>]</code> || <code>*@~#^^@*~#v*@~#v@*~#^^*@~#v@*~</code>
|-
| Jump to accumulator (Moves A to PC) || || <code>@?~</code>
|-
| Halt program (Decrement PC) || || <code>?v</code>
|-
| Push A to stack || || <code>"v@'~</code>
|-
| Pop A from stack|| || <code>'@~"^</code>
|-
| Peek top stack item to A || || <code>'@~</code>
|-
| Remove top stack item || || <code>"^</code>
|-
| Call subroutine || || <code>?@~"v@'~@?~</code>
|-
|-
| Return from subroutine || || <code>'@~"^@^^^^^^^^^?~</code>
|
|}
|}



Aktuální verze z 15. 1. 2024, 20:13

Overview

Brainfunk is derivative of Brainfuck language with aims to:

  • Unify cell pointer and cell value increment and decrement operations to single + and - operations. Remove > and < operations.
  • Fast copy instruction for instant data transfer usable between all address spaces.
  • Macro definition for custom symbol definition and code reduction
  • Read program space
  • Multiple data pointers
  • Multiple I/O ports for additional hardware addressing
  • Execution of standard brainfuck code
  • Absolute integer constants
  • Stack support (PUSH, POP, PEEK)
  • Call subroutins with return
Base commands
Command Description
^ Increment selected object
v Decrement selected object
( Jump past the matching ) if the object value is zero
) Jump back to the matching ( if the object value is nonzero
@ Save object index as previous state. Set new object selection index to 0. Index 0 means accumulator.
$ Increment object selection index
~ Copy value from previous selected object to current selected object
: Start macro, first symbol to the right is new defined symbol
; End macro started by :
Object table
Index Short name Name Area
0 A Accumulator Registers
1 DP Data pointer Registers
2 (DP) Data value Data memory
3 IP Interface pointer Registers
4 (IP) Interface value I/O ports
5 PC Program counter Registers
6 PP Program pointer Registers
7 (PP) Program value Program memory
8 SP Stack pointer Registers
9 (SP) Stack value Data memory
10 DP2 Data pointer 2 Registers
11 (DP2) Data value 2 Data memory
Port address table
Address Description
0 Null
1 Standard output
2 Standard input
3 Delay [ms]
4 Sound [Hz]

Brainfuck compatibility code

These are defined as macros for easy brainfuck code inclusion.

Symbol Code
+ @$$^
- @$$v
< @$^
> @$v
[ @$$(
] @$$)
, @$$$(v)^^@$$@$$$$~
. @$$$(v)^@$$$$@$$~

Aditional macros

Symbol Code Description
# @$ Shortcut for data pointer DP object
* @$$ Shortcut for data value (DP) object
& @$$$ Shortcut for interface address IP object
% @$$$$ Shortcut for interface value (IP) object
? @$$$$$ Shortcut for program counter PC object
" @$$$$$$$$ Shortcut for stack pointer SP object
' @$$$$$$$$$ Shortcut for stack top value (SP) object
! (v) Clear selected object.

Sample code

Description Brainfuck Brainfunk
Increment accumulator @^
Decrement accumulator @v
Cat ,[.,] ,[.,]
Clear accumulator @!
Move value >[-]<[->+<] *@~*!#^@*~
Copy value >[-]>[-]<<[->+>+<<]>>[-<<+>>] *@~#^@*~
Swap values >[-]<<[->>+<<]>[-<+>]>[-<+>] *@~#^^@*~#v*@~#v@*~#^^*@~#v@*~
Jump to accumulator (Moves A to PC) @?~
Halt program (Decrement PC) ?v
Push A to stack "v@'~
Pop A from stack '@~"^
Peek top stack item to A '@~
Remove top stack item "^
Call subroutine ?@~"v@'~@?~
Return from subroutine '@~"^@^^^^^^^^^?~